// Misc utility functions.
//
// Copyright (C) 2008,2009  Kevin O'Connor <kevin@koconnor.net>
//
// This file may be distributed under the terms of the GNU LGPLv3 license.

#include "util.h" // call16
#include "bregs.h" // struct bregs
#include "config.h" // BUILD_STACK_ADDR


/****************************************************************
 * 16bit calls
 ****************************************************************/

// Call a function with a specified register state.  Note that on
// return, the interrupt enable/disable flag may be altered.
inline void
call16(struct bregs *callregs)
{
    if (!MODESEGMENT && getesp() > BUILD_STACK_ADDR)
        panic("call16 with invalid stack\n");
    asm volatile(
#if MODE16 == 1
        "calll __call16\n"
        "cli\n"
        "cld"
#else
        "calll __call16_from32"
#endif
        : "+a" (callregs), "+m" (*callregs)
        :
        : "ebx", "ecx", "edx", "esi", "edi", "cc", "memory");
}

inline void
call16big(struct bregs *callregs)
{
    ASSERT32FLAT();
    if (getesp() > BUILD_STACK_ADDR)
        panic("call16 with invalid stack\n");
    asm volatile(
        "calll __call16big_from32"
        : "+a" (callregs), "+m" (*callregs)
        :
        : "ebx", "ecx", "edx", "esi", "edi", "cc", "memory");
}

inline void
__call16_int(struct bregs *callregs, u16 offset)
{
    if (MODESEGMENT)
        callregs->code.seg = GET_SEG(CS);
    else
        callregs->code.seg = SEG_BIOS;
    callregs->code.offset = offset;
    call16(callregs);
}


/****************************************************************
 * String ops
 ****************************************************************/

// Sum the bytes in the specified area.
u8
checksum_far(u16 buf_seg, void *buf_far, u32 len)
{
    SET_SEG(ES, buf_seg);
    u32 i;
    u8 sum = 0;
    for (i=0; i<len; i++)
        sum += GET_VAR(ES, ((u8*)buf_far)[i]);
    return sum;
}

u8
checksum(void *buf, u32 len)
{
    return checksum_far(GET_SEG(SS), buf, len);
}

size_t
strlen(const char *s)
{
    if (__builtin_constant_p(s))
        return __builtin_strlen(s);
    const char *p = s;
    while (*p)
        p++;
    return p-s;
}

// Compare two areas of memory.
int
memcmp(const void *s1, const void *s2, size_t n)
{
    while (n) {
        if (*(u8*)s1 != *(u8*)s2)
            return *(u8*)s1 < *(u8*)s2 ? -1 : 1;
        s1++;
        s2++;
        n--;
    }
    return 0;
}

// Compare two strings.
int
strcmp(const char *s1, const char *s2)
{
    for (;;) {
        if (*s1 != *s2)
            return *s1 < *s2 ? -1 : 1;
        if (! *s1)
            return 0;
        s1++;
        s2++;
    }
}

inline void
memset_far(u16 d_seg, void *d_far, u8 c, size_t len)
{
    SET_SEG(ES, d_seg);
    asm volatile(
        "rep stosb %%es:(%%di)"
        : "+c"(len), "+D"(d_far)
        : "a"(c)
        : "cc", "memory");
}

inline void
memset16_far(u16 d_seg, void *d_far, u16 c, size_t len)
{
    len /= 2;
    SET_SEG(ES, d_seg);
    asm volatile(
        "rep stosw %%es:(%%di)"
        : "+c"(len), "+D"(d_far)
        : "a"(c)
        : "cc", "memory");
}

void *
memset(void *s, int c, size_t n)
{
    while (n)
        ((char *)s)[--n] = c;
    return s;
}

void memset_fl(void *ptr, u8 val, size_t size)
{
    if (MODESEGMENT)
        memset_far(FLATPTR_TO_SEG(ptr), (void*)(FLATPTR_TO_OFFSET(ptr)),
                   val, size);
    else
        memset(ptr, val, size);
}

inline void
memcpy_far(u16 d_seg, void *d_far, u16 s_seg, const void *s_far, size_t len)
{
    SET_SEG(ES, d_seg);
    u16 bkup_ds;
    asm volatile(
        "movw %%ds, %w0\n"
        "movw %w4, %%ds\n"
        "rep movsb (%%si),%%es:(%%di)\n"
        "movw %w0, %%ds"
        : "=&r"(bkup_ds), "+c"(len), "+S"(s_far), "+D"(d_far)
        : "r"(s_seg)
        : "cc", "memory");
}

inline void
memcpy_fl(void *d_fl, const void *s_fl, size_t len)
{
    if (MODESEGMENT)
        memcpy_far(FLATPTR_TO_SEG(d_fl), (void*)FLATPTR_TO_OFFSET(d_fl)
                   , FLATPTR_TO_SEG(s_fl), (void*)FLATPTR_TO_OFFSET(s_fl)
                   , len);
    else
        memcpy(d_fl, s_fl, len);
}

void *
#undef memcpy
memcpy(void *d1, const void *s1, size_t len)
#if MODESEGMENT == 0
#define memcpy __builtin_memcpy
#endif
{
    SET_SEG(ES, GET_SEG(SS));
    void *d = d1;
    if (((u32)d1 | (u32)s1 | len) & 3) {
        // non-aligned memcpy
        asm volatile(
            "rep movsb (%%esi),%%es:(%%edi)"
            : "+c"(len), "+S"(s1), "+D"(d)
            : : "cc", "memory");
        return d1;
    }
    // Common case - use 4-byte copy
    len /= 4;
    asm volatile(
        "rep movsl (%%esi),%%es:(%%edi)"
        : "+c"(len), "+S"(s1), "+D"(d)
        : : "cc", "memory");
    return d1;
}

// Copy to/from memory mapped IO.  IO mem is very slow, so yield
// periodically.
void
iomemcpy(void *d, const void *s, u32 len)
{
    yield();
    while (len > 3) {
        u32 copylen = len;
        if (copylen > 2048)
            copylen = 2048;
        copylen /= 4;
        len -= copylen * 4;
        asm volatile(
            "rep movsl (%%esi),%%es:(%%edi)"
            : "+c"(copylen), "+S"(s), "+D"(d)
            : : "cc", "memory");
        yield();
    }
    if (len)
        // Copy any remaining bytes.
        memcpy(d, s, len);
}

void *
memmove(void *d, const void *s, size_t len)
{
    if (s >= d)
        return memcpy(d, s, len);

    d += len-1;
    s += len-1;
    while (len--) {
        *(char*)d = *(char*)s;
        d--;
        s--;
    }

    return d;
}

// Copy a string - truncating it if necessary.
char *
strtcpy(char *dest, const char *src, size_t len)
{
    char *d = dest;
    while (--len && *src != '\0')
        *d++ = *src++;
    *d = '\0';
    return dest;
}

// locate first occurance of character c in the string s
char *
strchr(const char *s, int c)
{
    for (; *s; s++)
        if (*s == c)
            return (char*)s;
    return NULL;
}

// Remove any trailing blank characters (spaces, new lines, carriage returns)
void
nullTrailingSpace(char *buf)
{
    int len = strlen(buf);
    char *end = &buf[len-1];
    while (end >= buf && *end <= ' ')
        *(end--) = '\0';
}

/****************************************************************
 * Keyboard calls
 ****************************************************************/

// See if a keystroke is pending in the keyboard buffer.
static int
check_for_keystroke(void)
{
    struct bregs br;
    memset(&br, 0, sizeof(br));
    br.flags = F_IF;
    br.ah = 1;
    call16_int(0x16, &br);
    return !(br.flags & F_ZF);
}

// Return a keystroke - waiting forever if necessary.
static int
get_raw_keystroke(void)
{
    struct bregs br;
    memset(&br, 0, sizeof(br));
    br.flags = F_IF;
    call16_int(0x16, &br);
    return br.ah;
}

// Read a keystroke - waiting up to 'msec' milliseconds.
int
get_keystroke(int msec)
{
    u32 end = calc_future_timer(msec);
    for (;;) {
        if (check_for_keystroke())
            return get_raw_keystroke();
        if (check_timer(end))
            return -1;
        wait_irq();
    }
}
